Braille MatrixThe same GPU fluid sim as Fluid Simulation, rendered as a procedural grid of braille-style dot cells instead of glyphs from a font atlas — each cell is split into a 2x4 sub-grid of 8 dots, and every dot independently samples the density field at its own sub-cell position, giving 8x finer effective resolution than ASCII Fluid's one-sample-per-cell lookup. Fully still at rest.